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I worked with a student team to create functional IOS mini games for our clients.
I took part in the full development process and I was artistic lead in the over all aesthetics choices of the App. From game design, UI & UX design, 2D and 3D asset creation, 2D animation, video compositing, and promotional marketing material.
This isn't a released or official project from NATS, simply an opportunity for us to simulate working for a real client, with an appropriate brief provided by both the University and the "client". Giving me a chance to prove just how successfully I could work for a company and meet their needs.
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